

They had kids and perpetuated their views. People with racist beliefs didn’t disappear.

Racism didn’t disappear because laws said “no”. White men can be nice and also racist they can be caring fathers and horrific bigots at the same time.

The racism on display isn’t some caricature. Whatever the rights or wrongs of this traditional gaming narrative, Mafia III tackles the issue of race within those confines. Of course, most of that response is incredibly violent, and there are questions about whether replacing one criminal empire with another is really progress. This is a game about how a person of colour destroys white supremacy.Īs someone who’s frequently the target of racist hate, it’s somewhat cathartic to be able to play a game that not only features racism but doesn’t let racism stand – Lincoln tackles it head on, dismantles “supremacy”, says: no more. As you progress through the game, the Italian mob becomes flustered, wavering between disbelief and anger at how “some nigger” could be tearing apart their empire. A white woman clutches a bag to her chest when Lincoln passes by. Officers walking by Lincoln question what he’s doing there. The game has markers indicating when police are watching Lincoln – and this is more frequent in white areas in the game world, where there is a larger police presence. While playing, Lincoln is frequently warned to leave certain establishments by signs saying “whites only” – a sign I’ve seen in my own country. There are complaints about affirmative action, how everyone “wants equality” (as if that’s bad), suggestions that black protesters are inherently violent or too loud or too demanding there’s disbelief that anyone who isn’t white could be better than a white person.īut these views are not caged in the past they linger today, and they’re still dangerous. The game continues to display similar views, while Lincoln is provided with opportunities to respond. A few moments later, the game instructs you to throw that same racist character into a furnace. Lincoln says nothing, staying in disguise. A white character snarls that his white friend is unable to find a job, but “some nigger” can. In an early part of the game, Lincoln pretends to be a security guard. Lincoln returns home to the fictional city of New Bordeaux and his adopted family, members of the Black Mob. In a version of 1960s America, players take on the role of Lincoln Clay, a biracial Vietnam war veteran. These were the attitudes at the time, they remind us. The creators, Hangar 13, make no apologies for the inclusion of racism as it’s central to their story of a black man in the middle of the 20th century. Mafia III is an open-world sandbox game, similar in design to the recent Grand Theft Auto titles.
